// FBuildOptions.h - Command line options processing
//------------------------------------------------------------------------------
#pragma once

// Includes
//------------------------------------------------------------------------------
// FBuild
#include "Tools/FBuild/FBuildCore/Protocol/Protocol.h"

// Core
#include "Core/Env/Types.h"
#include "Core/Strings/AString.h"

// FBuildOptions
//------------------------------------------------------------------------------
class FBuildOptions
{
public:
    FBuildOptions();

    enum OptionsResult
    {
        OPTIONS_OK,
        OPTIONS_OK_AND_QUIT,
        OPTIONS_ERROR
    };
    OptionsResult ProcessCommandLine( int argc, char * argv[] );

    enum WrapperMode
    {
        WRAPPER_MODE_NONE,
        WRAPPER_MODE_MAIN_PROCESS,
        WRAPPER_MODE_INTERMEDIATE_PROCESS,
        WRAPPER_MODE_FINAL_PROCESS,
        WRAPPER_MODE_WINDOWS_SUBSYSTEM_FOR_LINUX,
    };

    void SetWorkingDir( const AString & path );
    const AString & GetWorkingDir() const { return m_WorkingDir; }

    const AString & GetArgs() const { return m_Args; }

    // Basic Args
    AString m_ProgramName;
    AString m_Args; // Stored copy of args
    WrapperMode m_WrapperMode = WRAPPER_MODE_NONE;
    AString m_WSLPath;

    // Targets
    Array<AString> m_Targets;

    // Build Behaviour
    bool m_ForceCleanBuild = false;
    bool m_StopOnFirstError = true;
    bool m_FastCancel = true;
    bool m_WaitMode = false;
    bool m_DisplayTargetList = false;
    bool m_ShowHiddenTargets = false;
    bool m_DisplayDependencyDB = false;
    bool m_GenerateDotGraph = false;
    bool m_GenerateDotGraphFull = false;
    bool m_GenerateCompilationDatabase = false;
    bool m_NoUnity = false;

    // Cache
    bool m_UseCacheRead = false;
    bool m_UseCacheWrite = false;
    bool m_CacheInfo = false;
    bool m_CacheVerbose = false;
    uint32_t m_CacheTrim = 0;
    int16_t m_CacheCompressionLevel = 1; // See Compressor.h

    // Distributed Compilation
    bool m_AllowDistributed = false;
    bool m_DistVerbose = false;
    bool m_NoLocalConsumptionOfRemoteJobs = false;
    bool m_AllowLocalRace = true;
    uint16_t m_DistributionPort = Protocol::kPort;
    int16_t m_DistributionCompressionLevel = -1; // See Compressor.h

    // General Output
    bool m_ShowVerbose = false;
    bool m_ShowBuildReason = false;
    bool m_ShowCommandSummary = true;
    bool m_ShowCommandLines = false;
    bool m_ShowCommandOutput = false;
    bool m_ShowErrors = true;
    bool m_ShowProgress = false;
    bool m_ShowSummary = false;
    bool m_ShowTotalTimeTaken = true;
    bool m_ShowPrintStatements = true;
    bool m_NoSummaryOnError = false;
    AString m_ReportType;
    bool m_EnableMonitor = false;
    bool m_Profile = false;

    // DB loading/saving
    bool m_SaveDBOnCompletion = false;
    bool m_FixupErrorPaths = false;
    bool m_ForceDBMigration_Debug = false; // Force migration even if bff has not changed (for tests)
    bool m_ContinueAfterDBMove = false;
    AString m_DBFile;

    uint32_t m_NumWorkerThreads = 0; // True default detected in constructor
    AString m_ConfigFile;

    uint32_t GetWorkingDirHash() const { return m_WorkingDirHash; }
    const AString & GetMainProcessMutexName() const { return m_ProcessMutexName; }
    const AString & GetFinalProcessMutexName() const { return m_FinalProcessMutexName; }
    const AString & GetSharedMemoryName() const { return m_SharedMemoryName; }

private:
    void DisplayHelp( const AString & programName ) const;
    void DisplayVersion() const;

    AString m_WorkingDir;
    uint32_t m_WorkingDirHash = 0;
    AString m_ProcessMutexName;
    AString m_FinalProcessMutexName;
    AString m_SharedMemoryName;
};

//------------------------------------------------------------------------------
